My Jawbones of Triple-Blessed Fortune are close to completed. The draft below has seen some minor tweaks and mechanical tinkering and it does sit better within the rules. My own assessment remains much the same: they are as mechanically sound as I know how to make them, they are pretty cool, I think, but essentially a Swiss-army knife of spells-in-a-can. More might be required by (a) tying the jawbones more closely to a desert theme; (b) going back to the drawing board and coming up with something new.
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JAWBONES OF TRIPLE-BLESSED FORTUNE
Aura: moderate abjuration; CL 5th
Slot: neck; Price 55,000 gp; Weight -
DESCRIPTION
This good luck totem is the aged jawbones of a large jackal worn about the neck on a string of woven animal hair. Anyone wearing this necklace gains DR 10/magic against ranged attacks and is immune to disease, including supernatural diseases. If the jawbone is brought within thirty feet of a creature, object or area that is poisonous, it's teeth will begin to chatter and will continue to do so until removed more than thirty feet from the source of the poison.
CONSTRUCTION
Requirements Craft Wondrous Item, detect poison, protection from arrows, remove disease; Cost 27,500 gp
Listening to: 'Babel (Music From And Inspired By The Motion Picture)' - Various Artists
King of the Monsters: Grave Linnorm for Pathfinder
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The top 10 continues with the first of the Pathfinder entries to make the
cut, the Grave Linnorm by KQ regular Phillip Larwood. At CR 23, it is a fine
exam...
12 hours ago
